AI Insights · Timothy · September 2021
Top 5 Dynamic Games in Turkey Q3 2021
In Q3 2021, the top 5 dynamic games in Turkey showed varied performance metrics across weekly downloads, revenue, and active users. Data from Sensor Tower highlights trends for Roblox, Lords Mobile: Last Rise of Qin, eFootball™ 2024, Pokémon GO, and Gardenscapes.
In Q3 2021, the top 5 dynamic games in Turkey had notable performances on the unified platform, with varying trends in weekly downloads, revenue, and active users. Here is a detailed look at each game's metrics, as reported by Sensor Tower.
Roblox exhibited strong weekly revenue, peaking at approximately $97K in late July and maintaining figures around $81K to $94K throughout the quarter. Weekly downloads were highest in mid-July with 126K and saw a decline towards the end of September to 83K. Active users fluctuated, starting at 4.4M in late June and reaching nearly 4.8M by the end of September, with a notable dip in early September to 4.5M.
Lords Mobile: Last Rise of Qin saw its weekly revenue rise to about $93K in mid-September, up from around $66K in mid-July. Weekly downloads decreased from 71K in early July to 29K by the end of September. Active users showed a downward trend from 254K in early July to 121K by the end of the quarter.
eFootball™ 2024 experienced a significant drop in weekly revenue, starting at $75K in late June and decreasing to about $33K by the end of September. Downloads were more stable, peaking at 51K in early August and settling around 36K by late September. Active users saw a slight increase from 1.57M in late June to 1.73M by the end of September.
Pokémon GO had weekly revenue that peaked at $82K in mid-July but fell to approximately $24K in late September. Downloads also saw a sharp decline from 164K in mid-July to 22K by the end of the quarter. Active users dropped from 228K in early July to 60K by the end of September.
Gardenscapes maintained consistent weekly revenue, peaking at around $45K in mid-September. Weekly downloads were highest at 24K in late June and fell to 9K by the end of September. Active users remained relatively stable, starting at 466K in late June and ending at 390K by late September, with minor fluctuations throughout the quarter.
For more detailed insights and trends, visit Sensor Tower.